Our attempts to avoid death also
have unconscious processes that we process in video games, arriving late for
appointments or paying surcharges for late payment to pay overdue debts that
have a fixed maturity.
Computer
know much about the psychology of human beings and that they know us, they
apply to computer programs more and more seductive, sexy, addictive, cost
effective, friendly, entertaining, fascinating.
Not
so long ago the largest producers of video games realized that the most
profitable is to allow everyone to play them for free, but then certain
temptations arise whose satisfaction will be paid. As we see, this looks like
our existence: born without paying, but later have to face the cost of living.
Indeed,
many years ago that in these games there is life concept.
The
player usually has certain mistakes that take away lives, kill, should be
inactive, unable to continue having fun. The fascinating thing is to find ways
to prevent these deaths, reclaiming lives or achieve resurrection.
To
some extent, repeated games the incredible story of Jesus of Nazareth, while
there are difficulties, hardships, frustrations (Via Crucis), the loss of life
occurs being offside (crucifixion), followed by other new possibilities of life
(resurrection).
In
the video associated with this item, also commented that the search for the
postponement of death, perhaps whatever it unwittingly encourages the
unpunctual not arrive on time for appointments (death?), Or are not able to pay
their financial obligations on time, so they have to pay surcharges for late,
by which they may feel that they are paying to live a little longer.
In
short: Our attempts to avoid death are unconscious processes that we process in
video games, arriving late for appointments or paying surcharges for late to
cancel debts late that have a fixed maturity.
(Este es el Artículo Nº 2.171)
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